Sponsored Listings for WRIST DIVE COMPUTER

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Dive Computer Interfaces
Plans for homemade interfaces for Mares dive computer, free software, and links.
www.geocities.com/

Max-Plank Computer Graphics Group
Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.
graphics.cs.uni-sb.de/

MAGIX Lab: Computer Graphics at UC Los Angeles
Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.
www.magix.ucla.edu/

Computer Graphics Lab at ETH Zurich, Switzerland
Conducts research into the medical applications of computer science and computer graphics.
www.cg.inf.ethz.ch/

Computer Graphics at the University of Utah
Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.
www.cs.utah.edu/

Computer Graphics at the University of California Berkeley
Provides information on projects and courses related to multimedia, human computer interaction and computer graphics.
www.eecs.berkeley.edu/

Utah Computer Graphics and Scientific Visualization
Provides links to sites containing information related to the computer graphics research conducted at the University of Utah.
www.cs.utah.edu/

Centre of Computer Graphics and Data Visualization
University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation.
herakles.zcu.cz/

University of Magdeburg Computer Graphics Group
Graphics and Interactive Systems Laboratory. Research focuses on non-photorealistic rendering, visual communication of information, tactile graphics and synthetic holography.
isgwww.cs.uni-magdeburg.de/

Imager Computer Graphics Laboratory
Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry.
www.cs.ubc.ca/